|
sidebar.gif
|
Tutorials
>> Reason 2.5 Tricks Guide
Reason 2.5 Tricks Guide
Hey there, Reason buddies! I've been using Reason 2.0/2.5
since January (2003), and in that time, I have picked up some tricks that
I think are pretty slick. I've learned some from the SWEET tutorials that
can be found at www.propellerheads.se,
some from fellow remixers, and some from my astounding genius . So, I
decided to write up all of the nifty tricks I've learned in this guide.
I also hope that other Reason users could add any sweet stuff they've
learned to this thread so I can give some and get some. If you have anything
to add, email me and I can add
it in if it's sweet.
This stuff I am writing here isn't really for Reason newbies.
It will most likely confuse a lot of new users, but once you get the basics
of the program down, this stuff could help spice up your tunes.
Widening the stereo
field with a delay unit
Mebbe you've got an instrument that sounds super
mono. It's smack dab in the center. Sounds ok, but pretty blah.
(For an example, listen to my saw wave synth in my Ecco 2 mix >_<.
Wish I knew this when I made that song ) This is what you do. In
between the instrument and the mixer somewhere, drop in a delay
unit onto only ONE of the two stereo channels you are dealing with.
Make the delay be around 10ms. More delay will make the sound sound
like it is 'wider' in the stereo field. The delay machine should
be 100% wet. You may have to fool with the panning amount on the
delay so that the stereo channels sound equal.
Example
.rns |
The Unison rocks.
I like the unison machine a lot. It can often make
a track sound much wider in the stereo field much like the delay
trick above. Just keep the detune knob all the way down and keep
it reasonably dry. It can mess up stuff though, if you are going
for a really realistic sound like on strings and such. Make it really
wet and detuned, drop it on a synth and some kickass results may..be
yeilded. (Hmmm was this trick a bit too obvious? meh) |
Pads with Rhythm!
The vocoder is nifty! Attach some synth pads or
strings to the carrier input of the vocoder and some type of drum
pattern to the modulator input. Gives some strings some sweet rhythms.
If you want to use the same drum pattern that you are running regularly
in the song, but don't want to have to build it again in another
drum computer, use a Spider audio splitter to split the drums. One
audio signal to the mixer (or whatever machine), and one to the
vocoder.
Examples: "Adjusting to Reality" Mostly
recognizeable at the end.
Example
.rns |
Sweet echo stereo pattern
thang
I learned this one from FFMusicDJ when we were workin
on our collab. It works well if you want some nice, dreamy piano
echo delay stuff. Create two delay units as send effects from the
mixer. Pan one somewhat to the left and one somewhat to the right.
Make one a three step delay and one a four step delay. Should create
a nifty echo-y piano. Though, if you want to have reverb on these
echoes and not just the original source piano, things get a bit
more difficult. Create a Spider audio merger and splitter. Merge
the two delay machines' outputs to the spider, then send the spider's
now combined audio output to a new reverb machine (pass though,
not send effect!) and then back to an Aux in. Hurrah! (I thought
that last part up )
Example
.rns |
Reverb Patterns
I figured this out while trying to think how to
replicate the oscillating/fluctuating nature of the reverb on the
lead melody in BT's "Flaming June" (amazing). While I
didn't really replicate it, I came up with something somewhat similar
in concept. Create a reverb machine as a send effect on the mixer
(probably preferably the new RV7000 unit). I connect my RV7000 back
to the mixer as a new track instead of the normal Aux IN method
for greater control over the volume, but it's probably not terribly
important. Now normally, you would want to make a matrix curve and
send the CV data to a CV jack in the back of the RV7000 that controls
the dry/wet balance, but it doesn't have a CV jack for that parameter
. So, you'll have to automate it. Create your new track in the sequencer
and assign it to the RV7000. Draw like a saw wave or sin wave pattern
in the automation track to control the dry wet amount. Screw around
with your automation till something sounds good, then copy paste
(maybe make a group) to your heart's content. I also have a bunch
of effects running in the audio chain in between the RV7000 and
mixer (like a Scream..sounds pretty good with some 'tape' sound
destruction).
Example: "Thinking Different"
Example
.rns |
Break stuff!
Only if you have ReCycle. Break your song apart
and create a tight broken groove! Set the left and right loop markers
over one main section of your song and export loop as audio (might
wanna mute the drums from this). Open that junk up in ReCycle and
cut it as you see fit. Save, then import that back into Reason with
a Dr. Rex. Now you've got a sampler full of little slices of your
song! You can get some interesting, funky grooves going with this.
(Audio is so much fun. I heart audio) You can also use the Dr. Rex
for premade drum loops, but I don't.........because I don't suck.
Examples: 3:39 - End in "Activity Unbroken"
3:01 - 3:56 in "Ecco The Tides of Time - Drift"
2:47 - 3:29 in "Thinking Different" |
Crazy junk with audio
Exporting something as audio then bringing it back
into Reason as a sample in say, the Drum computer or Dr. Rex can
be fun if you do things like reverse it (in an audio editor outside
of Reason), or make some crazy pitch shift automations on Dr. Rex
or the drum computer. Good for ambient/weird effects. Makes you
sound inventive and artistic!
Example: Not too many really specific examples,
though I do weird stuff with my voice in my DDR remix, and with
some trumpet stabs in my new song "Thinking Different".
You may not notice this stuff though. |
Drum management
I usually make a mixer just for my drum machine
if I am going to be doing major drum work with lots of effects and
stuff. This way it is easier to add effects to only how many drum
samples you want (not the whole drum machine) and you just get some
more flexibility with volumes and stuff like that. You'll have to
turn around the rack and hook each drum sample to a separate mixer
track. I usually don't chain the mixers and just hook the new drum
mixer's output to a single channel on the main mixer, so I can control
the overall volume in one more place in a manner that is just like
if I had directly connected the drum machine. |
Easy drum fills (contributed from EmptyMy
from OCremix)
Create a delay and connect it to your drum source
(redrum or dr rex).
Set feedback to somewhere between 50-70. Then play around with the
wet/dry knob as the beat is played. If you use a keyboard with wheels
as midi controller, you can use a wheel to controll wet/dry. The
result is often very cool. |
Please feel free to add to this stuff!
|